

Max Level reaching 10% Exp | Monster Nameģ8 : 26 – Bubbling / Green Mushroom | 28 – White RoosterĤ0 : 32 – Blue Mushroom / White Sand Rabbit | 33 – Ghost Stump / Stirge / RoosterĤ0 : 33 – Jr. Hitting is KO-ing the monster with your weapon, potting refers to consuming potion while training and purchasing from shop, and chatting is what usually players do in MapleStory. Walk is to approach the monster before you could kill it. This duration in seconds consists of walking, hitting, potting, afk-ing and chatting activities.

The assumption applied here is able to KO a monster within 4 seconds. This report is a complement for Monster Encyclopedia 1, Monster Encyclopedia 2 and Monster Encyclopedia 3 and to all training ground guides for warrior | bowman | thief | magician. For more details on the 10% Exp concept and the 5-level-rule, read this post. Each time you level, your Exp To Next Level is multiplied by 1.0548! So to catch up with that, you need to train on higher monster level that provides more than 1.058 Exp. MapleStory uses this Exp formula (Level 50 to 200 is 1.0548 Exp increment per level). This report is useful for player level 30 and above. The level indicates the maximum level for a player who could train on those monster gaining at least 10% Exp per hour.
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How to read this report? Below is a list of monster name with Exp (right), accompanied with player’s level (left). MapleStory Monster Exp Report (without 2X Exp)
